They remain banned on most competitive matches. Normally aircraft on carriers only participate in naval battles, but carrier task forces on hold outside of ports can launch missions in a strategic area. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. Create an account to follow your favorite communities and start taking part in conversations. With 48 CAS present, the bonus would be +22.2%. If there are no appropriate targets for a mission type, the mission selection process will continue to the next lower priority mission. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) Close Air Support. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. The reinforcement level of an air wing represents the amount of planes an air wing has at full strength. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. Hi, let me introduce myself! They can perform Air Superiority and Interception air missions. Since intel is are not that good, don't bother building them. Once an enemy fleet is discovered, a randomly assigned ratio of planes to fleet frontage is determined. Questions, Paradox An air wing can support any land combat in provinces within its range. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. New comments cannot be posted and votes cannot be cast. An air wing may be created only if there are sufficient planes and service manpower available. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. They may get targeted by naval anti-air. A regiment (vertical column) can only hold batallions of its type (e.g. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. At least 30% air superiority is required to perform port strikes [15]. Lovenought 6 yr. ago. Example: A battle takes place in a forest province (-10% enemy air superiority). Interactive corporate website. The supply given by this is used to make up supply deficits in the assigned strategic region, meaning that only units that don't receive sufficient supplies from normal sources will receive air supply. In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. Scout Planes on this mission perform aerial scouting and intel gathering, adding additional intel to the total intel from all sources on the countries in the target air zone. Most missions are conditional, in that planes will only fly if there is a known target at the time a wing mission is being chosen. Press question mark to learn the rest of the keyboard shortcuts. 25 days ago. And this is actually helped by them having a huge air force, because the AI never disbands air wings. Much like Naval bombers, you can't kill them fast enough before they do what they've set out to do, so the only real way to stop it is to have bombers of your own and bomb him before he can bomb you. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play urban environments, across rivers, forts, etc. Are signal company and recon company worth it? It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. Air warfare is managed in the corresponding strategic air map mode. bombing results are fairly noisy. Heavy fighters' larger range also means that they can be used to defend a larger area. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. A new air wing is deployed from the air base screen. With the new update (DLC?) Interception. Sank the entire fleet in like 3 months. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. Read our Hearts of Iron 4 DLC guide. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. For an effective bombing campaign, youll need at least 1000 of them, as the auto-repair of buildings can be too great to overcome. If no missions are assigned, air wings will remain idle in their air bases. Use transport planes to supply your troops advancing into enemy territory: railroads require quite some time to repair themselves. Bomb the infrastructure behind German lines. Professional Officer Corps, earns itself back after 350 army XP. The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. 1936 fighters and 1940 fighters) may be mixed in the same air wing. To make it even better, could you add all plane/tank module names in text as well? Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. Same goes for AA. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. If the total number of stationed planes exceeds the capacity, every additional percent of planes causes a 2%[3] overcrowding penalty. This item will only be visible to you, admins, and anyone marked as a creator. Even AI America, with it's National Focus for Strategic Bombers, doesn't use them in any effective quantities. At 4000 allied planes versus 500 enemy planes, adding 1000 planes to the allied side only increases allied air superiority by 1.3 percentage points. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? But this may only work if their air bases are already close to full capacity. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. The rate of minelaying depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. Make sure your tanks have at least 80% reliability, preferably 90%. If the current number of planes is lower than the reinforcement level, new planes will be added to it as long as there are sufficient stockpiled planes of that type. Creating divisions is one of the most important aspects of Hearts of Iron IV. strategic, tactical, CAS, NAV ? Since you can't tell your bombers what to target anymore, they're useless. ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. You can add up to 5 support companies to a division. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. This page was last edited on 21 February 2023, at 12:35. . could you retest it in the arctic? For example, with 60% air superiority the enemy will suffer a 7% penalty to . And if the plane is from air base, it does damage equal to the one fifth of plane's naval attack value. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. Redirect page. Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. Nukes help a lot. tacticals & modded aircraft. 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). However I don't know how exactly strategic bombing works, and the wiki doesn't help much. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. Damage will reduce the capacity the base can hold until repaired. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously). Logistics strike. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. Air superiority is provided by planes actively performing their mission and depends on their type as well. How so? I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. Can we apply the medium tank templates to light tanks?If we can,how much will they be effective? if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. It's a bit of a niche area. They are super expensive and need to be escorted by Fighters to be worth the cost. They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. The auto-repair mechanism also means that bigger wings are better. (this information is out of date the By Blood Alone DLC completely changed air technology). Through Corpo di Truppe Volontarie focus. After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . In this guide, youll be shown what division templates are best, supported by actual calculations. @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. Only do this if you have plenty of fuel, when not at war. Through Officers of the Service Role focus. This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. Pushing with infantry and CAS often works against a weak enemy. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. Reply. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. Yet another pureblood gamer rejecting the existence of a game feature and classifying it as "useless" on pure gameplay grounds. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Earthquake relief sale gives you $1000 worth of Steam . Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. All trademarks are property of their respective owners in the US and other countries. Thus, there is no need to match CAS wing size with combat widths. Various countries have focuses that grant research bonuses for e.g. For this guide, I have created a combat width simulator. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. No, they're worthless. Support companies are typically very cheap and provide strong bonuses to your divisions. so night bombing is definitely the way to go. Are strategic bombers worth building? Having air superiority in a sea region can increase the chance to spot enemy vessels [5] or to reduce enemy ship mission efficiency [6]. the night penalty is -90% for planes, not -50%. The number of airplanes involved in a port strike is increased by the port strike value (e.g. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. Strategic bombers can be fought in the air by fighters. Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. @jellestuifzand Good idea, I'll do that later! there is no (functional) mechanic in game for escorts/escort efficiency. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. In addition, combat width, reliability and support companies are discussed in detail. Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Strategic bombers seem useless if you've never been heavily bombed. i was responding to that second part. These variants are able to launch from and land on aircraft carriers. None of the plane's attributes have an influence on the effectiveness of anti-air. I love tac bombers. The biggest drawback of strategics are that conquered land takes ages to rebuild. Information, Frequently Asked I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. However, different models of plane within the same type (e.g. AA inside divisions can reduce this penalty. supposedly this was fixed in v1.9.1 in an. 66. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. Air supply. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. This item has been removed from the community because it violates Steam Community & Content Guidelines. Does this work ? If in a mp game yes, vs ai no. Amphibious tanks have terrible armor, which makes them unusable. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. As mines are laid, some mines will graphically become visible on the map. Create an account to follow your favorite communities and start taking part in conversations. CAS wings will contribute planes to the battle up to 54 planes. Air superiority also inflicts a penalty to enemy movement. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. Use strategic bombers to bomb enemy buildings, including air bases. Jump to navigation Jump to . Strategic Bomber II 1940 170 days Strategic Bomber I Bombing has proven effective at reducing the enemy's capacity to wage war. This page was last edited on 8 January 2023, at 00:10. If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. The excess intel will begin to tick down, and only when it falls below the effective cap will the player begin to lose effective intel against that nation. The mission efficiency of a wing influences what percentage of its planes can actually carry out the assigned missions. If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. Tanks have a high supply usage, logistics company reduces their supply usage significantly. Anti-air capabilities are averaged across all divisions including the reserve. Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. Another fun fact is that this is in global hours, but day/night is calculated in local hours. Their first unique selling point is their range, which is much higher than CAS aircraft. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. In my opinion, tactical bombers should be preferred to strategic bombers by all powers, and strategic bombers should only be built by a few major powers, notably USA and UK, and that's in addition to building tactical bombers, rather than instead of building them. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. Retweet. Heavy fighter: These typically have more range and damage than fighters. Naval strike. Defending the Soviet Union from invasion? 2% comes from radar. Close Air Support planes are designed to provide support in land combat. In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. If you build air, you do it for strategic bombing or supporting your ships. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. You underestimate AI Tibet's power. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. Is the strat bombers worth it. . Moving to an allied or enemy province in bad weather or bad terrain. you can target certain structures with your strategic bombers. All trademarks are property of their respective owners in the US and other countries. They can attack enemy convoys carrying troops. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. Wings of 500 bomb the shit out of any zone. The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. Design tip: maximize soft attack and breakthrough. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. They get attacked by 91 CAS planes every 8[12] hours. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. Join. VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. Some of them I'm sure they get from America but in the last patch they tweaked the AI so that it builds more fighters. Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. Besides them being required for nukes, they're okay in masses, especially in the late game. All types of planes may be located at these air bases, including carrier-capable models. @Comander-07 Support Artillery is indeed more efficient for smaller divisions, but engineers are worse for small divisions. This. CAS deals damage directly to enemy divisions in combat. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? The amount of intel that scout planes can contribute to the overall intel about a nation is capped. Strategic Bombers attack enemy buildings and infrastructure, starving them of precious industry. Mission efficiency bonuses (e.g. Would make it easier to build them. The maximum penalty without doctrine is 35% at 100% air superiority. The excess intel only serves as a buffer if the player stops performing any air reconnaissance. For the King of CAS, it keeps saying the weight exceeds the thrust. CAS planes. hoi4 isn't an easy game, people opt to play it . They said they have fixed this for the 1.4 update but it should still play a large role. It is VERY effective, but numbers play a big part. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. 90% -> 99%. Redirect page. on Paradox technology, Legal It's a harrowing death spiral. Information, Frequently Asked I think they changed it to local time a few patches ago so there'll be exactly one night sortie per day except maybe in polar winter? Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. Create an account to follow your favorite communities and start taking part in conversations. But AI UK is actually pretty good at protecting convoys (one of the few things HOI4's AI does really well) so you take a lot of casualties for little gain. Invading the US only to be bogged down by unfathomable numbers of US troops? I only start bombing if I know this would be a even fight or I might even lose if I don't slow down the enemy war machine. Once the American airforce is decimated, send in thousands of strat bombers. Air wings can be assigned to various missions. Set all field marshals to 'supply by truck' (3 trucks icon): this increases the supply range of supply hubs dramatically for all units under that field marshal. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. Pilot exercises. An air wing may be assigned up to one ace only. Wings with multiple assigned missions will fly exactly one of the selected mission types per mission opportunity.